Burbank, California, United States
Generative Artist to create AI-driven visual content for immersive experiences, using tools like ComfyUI, Photoshop, Nuke, and ShotGrid, collaborating with creative teams. Work involves prompt engineering, asset preparation, and post‑processing for Sphere's large‑format productions.
Los Angeles, California, United States
Human Factors Engineer at Skyryse (El Segundo, CA) designing vehicle occupant packages, testing human factors, and collaborating cross‑functionally.
Burbank, California, United States
Experienced 3D Generalist needed to create immersive content for Sphere's large-screen experiences, collaborating with creative teams, solving technical challenges, and staying current with emerging tools.
Burbank, California, United States
MSG Entertainment is hiring a 3D Generalist Artist in Burbank, CA to create content for large-screen experiences, requiring 5+ years of CG experience and proficiency in Cinema 4D, Redshift, and real-time tools. The role involves collaboration with creative teams and offers a full-time onsite position with a salary of $120k-$140k.
Costa Mesa, California, United States
Senior Industrial Designer at Anduril Industries in Costa Mesa, CA, designing hardware solutions and collaborating with engineering teams. Requires 7+ years experience and onsite work at the company headquarters.
Costa Mesa, California, United States
Senior Game Designer, Systems (Sand Table) at Anduril Industries designs core gameplay systems for immersive military simulation platforms, collaborating with AI programmers and stakeholders to create realistic, XR‑enabled wargaming experiences.
Costa Mesa, California, United States
Director of Advanced Design at Anduril Industries leads conceptual design of UAV and missile platforms, collaborating with engineering teams and customers. Requires 10+ years aerospace experience and offers a competitive salary.
Costa Mesa, California, United States
The Concept Design Operations Manager will lead concept art and animation pipelines, coordinate cross‑functional projects, and manage production for Anduril's Design team. This role requires 5+ years of project management experience in creative industries.
Costa Mesa, California, United States
Senior Game Designer, Systems at Anduril Industries designs gameplay and simulation systems for defense XR applications, collaborating with AI programmers and stakeholders to create realistic military simulations.
Burbank, California, United States
The role seeks a seasoned 3D Generalist Artist to produce high‑impact content for Sphere’s immersive venues, collaborating with creative leadership across modeling, animation, lighting, and real‑time rendering. Candidates should have 5+ years of CG experience, expertise in Cinema 4D, Redshift, and Unreal Engine, and a passion for innovative technology.
Burbank, California, United States
We are seeking an experienced 3D Generalist to create content for large-screen experiences at MSG Entertainment, collaborating with creative teams and solving technical and artistic challenges. The role requires 5+ years in 3D, proficiency in Cinema 4D, and a passion for innovation.
Burbank, California, United States
The Vice President of Creative & Design leads staffing, resource management, and operational optimization for Sphere Studios’ Creative & Design department, overseeing a high‑volume creative studio and partnering with senior leadership on budgeting and talent development. The role combines strategic people management with hands‑on operational rigor to drive creative excellence and team wellbeing.
Burbank, California, United States
Sphere Entertainment seeks an experienced 3D Generalist to produce immersive content for its large-screen venues. The role requires 5+ years of CG expertise, proficiency in Cinema 4D, Redshift, and real-time tools, and strong collaborative problem‑solving skills.
Burbank, California, United States
Experienced Compositor needed to produce high‑frame‑rate, ultra‑high‑resolution visual content for spherical formats at Sphere Entertainment. Work involves advanced Nuke compositing, 2D/3D work, troubleshooting, and collaboration in a fast‑paced production environment.
Costa Mesa, California, United States
Product Designer to elevate immersion, efficiency, and consistency across Forge user experiences, collaborating with central design team, creating scalable components, conducting on-site research, and shaping product and design strategy.
Burbank, California, United States
Vice President of Creative & Design at Sphere Entertainment leads creative team, resource management, budgeting, and operational optimization.
Burbank, California, United States
We are seeking an experienced 3D Generalist Artist to produce immersive content for Sphere’s large‑screen venues, collaborating with creative leadership and delivering expertise across modeling, animation, lighting, and real‑time rendering. The role requires 5+ years of CG experience, proficiency in Cinema 4D and Adobe Suite, and familiarity with Unreal Engine.
Costa Mesa, California, United States
Designs and implements AI-driven gameplay systems for immersive defense simulations, collaborating with AI programmers and stakeholders to create realistic XR experiences. Ensures systems balance realism with usability for military users.
Costa Mesa, California, United States
The Concept Design Operations Manager at Anduril Industries leads processes, planning, and delivery for the Concept Design team, collaborating with product divisions and managing creative pipelines. Requires 5+ years of experience in concept art or related creative production.
Burbank, California, United States
The Vice President, Creative & Design leads staffing, resource management, and operational optimization for Sphere Entertainment's Creative & Design department, overseeing talent deployment, budgeting, and cross-functional collaboration to deliver high-volume creative projects.